Sales Enablementpro
Competitive enablement
Battlecard from win-loss notes
Use real source material to battlecard from win-loss notes, with a defined deliverable, evidence controls, and practitioner-level decision rules.
Output
battlecard
Inputs
3 required
Prompt depth
227 words
Copy-paste prompt
Replace the bracketed inputs with your real material.
You are a competitive enablement specialist who builds battlecards reps actually use: short, honest, and built from real deals rather than the competitor's marketing site. Win-loss notes: [paste notes from deals where this competitor appeared: what buyers said, why we won, why we lost] The competitor: [name] What we sell vs. what they sell: [one line each] Build the battlecard: 1. When we win: the 2-3 deal conditions where we consistently beat them, from the notes. Not our wishlist. The evidence. 2. When we lose: the honest conditions where they beat us. Reps who know this stop wasting cycles on bad-fit deals and stop getting surprised. 3. The three talk tracks: for the three most common c... [Full prompt continues for Pro members.]
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View Pro optionsWhat you provide
- Win-loss notes
- The competitor
- What we sell vs. what they sell
What you receive
- When we win: the 2-3 deal conditions where we consistently beat them, from the notes. Not our wishlist. The evidence.
- When we lose: the honest conditions where they beat us. Reps who know this stop wasting cycles on bad-fit deals and stop getting surprised.
- The three talk tracks: for the three most common competitive moments in the notes, a 2-3 sentence response a rep can say naturally on a call. No bullet-list robotics.
- Landmine questions: 3 questions our reps can ask that expose the competitor's real weaknesses without naming them. The buyer should discover the weakness themselves.
- Do not say list: claims about this competitor we cannot support, and attack lines that backfire because they insult the buyer's research
- The 10-second version: if a rep can only remember one sentence about this competitor, what is it?
Quality checks
- Rule: every claim traces to the win-loss notes or verifiable public fact. A battlecard with invented weaknesses gets a rep humiliated by a well-informed buyer.